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Post by Sonya on Jul 22, 2008 1:52:39 GMT -5
This is the only patch that Kenaz: TR requires at this time, it is for the custom hues that are added. Just follow the link below, download the hues.mul patch, and paste it into your UO folder, make sure to make a copy of the original UO hues.mul file first tho. Since there is no UOGateway anymore, there's no shard file type of folder, and ConnectUO isn't working well atm so this is the option for now to see the custom hues. Once you put this in your UO folder overwriting the original UO hues.mul file, you will be able to see the custom hues on the shard. Please post any issues, questions, concerns, ect. about this topic here! Thanks!
rapidshare.com/files/131532910/hues.mul.html
Sonya~
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Post by ShadowHawk on Jul 23, 2008 12:08:50 GMT -5
ok how do i extract it it has no option to and what uo folder
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Post by Sonya on Jul 23, 2008 12:21:45 GMT -5
You need to have a program to extract it, like WinRAR, and you just place it inside of your main UO folder, where all the other .mul files are, you should find the original hues.mul file within it, thats the file you will be overwriting just make sure to back it up.
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Post by ShadowHawk on Jul 23, 2008 12:53:22 GMT -5
i got winzip but i wont bring it up
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Post by Sonya on Jul 23, 2008 12:58:39 GMT -5
I don't know if WinZIP will work on it, since it's a RAR file, I've only used WinRAR so only thing I can suggest is to get WinRAR and see if it works to extract it =X
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Sofi
New Member
Posts: 3
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Post by Sofi on Jul 23, 2008 13:25:12 GMT -5
That file doesn't seem compressed in a rar or zip and has the normal mul file extension for hues.
You will have to copy the file into the Ultima Online directory (might be C:\Program Files\Ultima Online or Ultima Online 2D).
You may wish to backup the old hues.mul, and I recommend that you do.
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Post by Sonya on Jul 23, 2008 13:32:15 GMT -5
Gah, my mind isn't fully w/me apparently... I forgot that the hues.mul file didn't need rar'ed or zipped, thanks for pointing that out Sofi! Lol
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Post by jenny on Oct 8, 2008 9:50:17 GMT -5
ok, I dl'd the file, now the problem is opening it. I play on a different shard from my kid that uses custom hues, I don't want mine erased. is there a way to have both functional?
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Post by Sonya on Oct 8, 2008 10:05:18 GMT -5
ok, I dl'd the file, now the problem is opening it. I play on a different shard from my kid that uses custom hues, I don't want mine erased. is there a way to have both functional? If you use ConnectUO to d/l the patch, it *might* work w/o messing up the other shards hues.
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Post by Hammerhand on Oct 8, 2008 22:11:29 GMT -5
If you use ConnectUO to d/l the patch, it *might* work w/o messing up the other shards hues. I just experimented with that. Added the link addy into the patch url field in CUOD. Doesnt work. CUOD isnt up and running completely yet, but the creators are working on it. Only real option at this point that I know of would be to set the original hues.mul to hues.mul.bac (backup) and then add the custom one in. Then if you wanted to play a different shard, set the custom to hues.mul.old and remove the .bac from the original. Then reverse the process all over again to play here. Spawns a Pain Monster in the Southern Regions, but until CUOD is fully functional, thats about the only choice. I'll try another idea I had and get back on it.
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